levels-and-others
Differences
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levels-and-others [2024/02/23 12:43] – created - external edit 127.0.0.1 | levels-and-others [2025/03/04 20:06] (current) – external edit 127.0.0.1 | ||
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The calculation of a formula is done with the boosted statistics of the character. | The calculation of a formula is done with the boosted statistics of the character. | ||
- | The regeneration effect occurs every 2 seconds with a success rate. The value varies between 0 and the max result of the formula. | ||
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+ | <wrap hi>The regeneration effect occurs every 2 seconds with a success rate. The value varies between 1 and the max result of the formula.</ | ||
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**Pure regeneration of HP.** | **Pure regeneration of HP.** | ||
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===== Bonus XP ===== | ===== Bonus XP ===== | ||
- | The more players are connected, the more 25% zones will give experience. | + | The more players are connected, the more 25% and 50% zones will give experience. |
- | Formula: | + | Example: |
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- | + | * With 50 players connected, 25% and 50% zones will give x2.50 experience. | |
- | Example: | + | * With 100 players connected, 25% and 50% zones will give x3 experience. |
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- | * With 50 players connected, 25% zones will give x2.33 experience. | + | |
- | * With 100 players connected, 25% zones will give x2.66 experience. | + |
levels-and-others.1708688609.txt.gz · Last modified: 2025/03/04 19:56 (external edit)